v0.9.0 - Run upgrades overhaul + more


This update overhauls the system for "run upgrades" and brings it much closer to its final form. The systems for permanent/meta upgrades (ie marbles and stamps) are still mostly unimplemented.

Changelog

  • Run upgrades are now chosen at the beginning of each round, starting round 2
  • Run upgrades now have rarities: common, uncommon, and rare
  • Make more stats upgradable
  • Add 12 new upgrades (with placeholder art)
  • Change most damage-increase upgrades to only add to damage, rather than multiply it
  • Tweak many existing run upgrades
  • Simplify many upgrade descriptions
  • Adjust player's base stats
  • Significantly change difficulty curve in Arid Enclave
  • Tweak enemies
  • Improved bullet impact visual
  • Update art for stamp pickups
  • Other fixes and tweaks

What's coming next?

Stay tuned for some exciting updates to the game's visuals!

Files

Schismo's Sideshow v0.9.0.zip 453 MB
71 days ago

Get Schismo's Sideshow

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